Gold efficiency金錢使用效率

By | on 2014-07-18 |
金錢效益 is a term that compares an 道具的 purchase price in the in-game shop to the amount of gold that item is actually worth, based on the 屬性 it provides.

Calculating 金錢效益

There are several basic 道具 in 英雄聯盟 that grant just one stat. These 道具 are used as a baseline to determine the 金錢效益 of their respective 屬性. Whether or not an item is 金錢使用效率can be determined by comparing the item的 in-game purchase price to its theoretical price, which is the combined 金錢效益 of all the 屬性 the item provides. If the theoretical price of an item is greater than its purchase price in the shop, then that item is 金錢使用效率by x gold, where x is the difference between theoretical price 和 purchase price. If the theoretical price of an item is less than its purchase price in the shop, then that item is not 金錢使用效率 but instead possesses a gold deficit of x gold, where x is the difference between theoretical price 和 purchase price. For an item that is not 金錢使用效率 the amount of gold its 被動 和/or 主動 技能 must be worth in order to achieve 金錢效益 is equal to its gold deficit. Note that the 金錢效益s assigned to 屬性 are not measures of those 屬性’ effectiveness. These values are simply base prices for use in determining the theoretical prices of higher-層級 道具. The goal of this page is not to state which 屬性 (or 道具) are the best; rather, it is to provide a more accurate valuation of 道具 by taking into account not only an item的 yield (屬性 和 技能), but also what a player must forfeit in order to enjoy that yield (gold spent in the shop). An external tabular analysis of 道具’ gold efficiencies can be found here.

Base Stat Prices

A stat的 金錢效益 is derived from the least expensive 基礎裝備 that provides only that stat.
英雄 屬性 Base Item
價格
Stat Raised Gold / Stat Bonus
物理攻擊  長劍 360g 10 AD 36
魔法攻擊  增幅典籍 435g 20 AP 21.75
物理防禦  布甲 300g 15 Armor 20
魔法防禦  抗魔斗篷 400g 20 MR 20
生命  紅水晶 400g 150 HP 2.66
魔力  藍水晶 400g 200 MP 2
生命回復  治療寶珠 180g 5 Hp5 36
魔力回復  仙女護符 180g 3 Mp5 60
Strike Chance  格鬥手套 400g 8% CSC 50
攻擊速度  短劍 450g 15% AS 30
跑速  速度之靴 325g 25 MS 13
降低冷卻時間, 普攻吸血, 和 技能吸血 are not found alone on any item, so their 金錢效益s are calculated using the least 金錢使用效率 lowest-層級 道具 available:  燃燒寶石 has been quoted by a Rioter to be the item of which 降低冷卻時間的 金錢效益 has been derived from 和  吸血鬼權杖 was the basic 層級 item for lifesteal, prior to patch V1.0.0.152. 海克斯科技左輪 has been generally accepted to be a fair 金錢效益 for 技能吸血. 物理穿透, 魔法穿透, 和 percentage 跑速 are not presented here.
英雄 屬性 Base Item 價格 Stat Raised Gold / Stat Bonus
冷卻 Reduction  燃燒寶石 850g 200 Health 10% CDR 2.66g / Health 31.67g / %CDR
普攻吸血  吸血鬼權杖 800g 10 AD 8% LS 36g / AD 55g / %LS
技能吸血  海克斯科技左輪 1200g 40 AP +12% 技能吸血 21.75g / AP 27.5g / %SV
 

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