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遊戲模式 | LoL菁英網


By | on 2013-08-29 |






召喚師峽谷是英雄聯盟中最主要的地圖模式。兩方隊伍各自選擇五名英雄在三條路和野區戰鬥。不同的路線以及大規模團戰是這個地圖戰場的特色。 瞭解召喚峽谷


扭曲叢林只有兩條路及野區,而每方只有三名英雄。比起召喚師峽谷,這個模式 剛開始的起始金錢較多,遊戲節奏較快且容易發生會戰。兩條道路之間除了野怪之外,有兩個祭壇可供雙方佔領以獲得增益效果,是這個模式的特色之一。


英雄聯盟的玩家曾經發明一種玩法,就是隨機選擇英雄而且都走中路(All Random All Mid)。遊戲公司後來因此為了這個玩法開發了這個地圖。雙方各選五名英雄並且在 一條路進行對戰,英雄離開了重生地後就不能買裝以及補血了,直到英雄死亡為止。 所以這個地圖將會有更積極、頻繁的會戰發生。


  • Lore

    As a direct response to the world’s growing physical and political instability, Valoran’s key magicians – including many powerful summoners – came to the conclusion that conflicts needed to be resolved in a controllable and systemic way. They formed an organization called the League of Legends, whose purpose was to oversee the orderly resolution of political conflict in Valoran. Housed in the Institute of War, the League would be given the authority by Valoran’s political entities to govern the outcomes of the organized conflict they would administer. The League resolved that all major political conflict would be settled through the use of specially prepared arenas strategically located throughout Valoran. Summoners representing a particular political allegiance would each call forth a champion; the champions, leading mindless minions generated by novice summoners manipulating a Nexus, would fight to achieve the objective of the arena they were in. The most common victory condition of a battle arena would be to destroy the opposing faction’s Nexus. These arenas are collectively referred to as “The Fields of Justice". The fights in the various Fields of Justice over which the League presides are not only of great political interest to Valoran, but also of great social interest. The League magically transmits the sights and sounds of the action as it unfolds to specially built arcane receivers located in key settlements throughout Valoran. Watching a fight in a Field of Justice is one of the more popular entertainment activities Valoran’s denizens engage in.The Fields The Crystal Scar – The Crystal Scar was once known as the mining village of Kalamanda, until open war between Demacia and Noxus broke out over control of its vast underground riches. Settle your disputes on this Field of Justice by working with your allies to seize capture points and declare dominion over your enemies! The Howling Abyss – The Howling Abyss is a bottomless crevasse located in the coldest, cruelest, part of the Freljord. Legends say that, long ago, a great battle took place here on the narrow bridge spanning the chasm. No one remembers who fought here, or why, but it is said that if you listen carefully to the wind you can still hear the cries of the vanquished tossed howling into the Abyss. Summoner’s Rift – The oldest and most venerated Field of Justice is known as The Summoner’s Rift. This battleground is known for the constant conflicts fought between two opposing groups of Summoners. Traverse down one of three different paths in order to attack your enemy at their weakest point. Work with your allies to siege the enemy base and destroy their Nexus! The Twisted Treeline – Deep in the Shadow Isles lies a ruined city shattered by magical disaster. Those who venture inside the ruins and wander through the Twisted Treeline seldom return, but those who do tell tales of horrific creatures and the vengeful dead.
  • Other Fields

  • Places in Runeterra




  • 馬逸帆